National Cyber-Alert System
Vulnerability Summary for CVE-2008-3409
Original release date:07/31/2008
Last revised:09/11/2008
Source:
US-CERT/NIST
Overview
Buffer overflow in Unreal Tournament 3 1.3beta4 and earlier allows remote attackers to cause a denial of service (memory corruption and daemon crash) or possibly execute arbitrary code via a UDP packet containing a large value in a certain size field, followed by a data string of that size, aka attack 1 in ut3mendo.c.
Impact
CVSS Severity (version 2.0):
Impact Subscore:
6.4
Exploitability Subscore:
10.0
CVSS Version 2 Metrics:
Access Vector: Network exploitable
Access Complexity: Low
Authentication: Not required to exploit
Impact Type:Provides unauthorized access, Allows partial confidentiality, integrity, and availability violation; Allows unauthorized disclosure of information; Allows disruption of service
References to Advisories, Solutions, and Tools
By selecting these links, you will be leaving NIST webspace. We have provided these links to other web sites because they may have information that would be of interest to you. No inferences should be drawn on account of other sites being referenced, or not, from this page. There may be other web sites that are more appropriate for your purpose. NIST does not necessarily endorse the views expressed, or concur with the facts presented on these sites. Further, NIST does not endorse any commercial products that may be mentioned on these sites. Please address comments about this page to nvd@nist.gov.
External Source: XF
Name: unrealtournament3-packettype-code-execution(44105)
External Source: BID
Name: 30430
External Source: BUGTRAQ
Name: 20080729 Memory corruption and NULL pointer in Unreal Tournament III 1.2
External Source: VUPEN
Name: ADV-2008-2260
External Source: SECUNIA
Name: 31265
Type: Advisory
External Source: MISC
Name: http://aluigi.org/poc/ut3mendo.zip
External Source: MISC
Name: http://aluigi.altervista.org/adv/ut3mendo-adv.txt